PlayStation Trophies have been around for about 15 years now, and developers have a couple of generations of experience under their belts. While not everyone cares for the virtual gongs, a lot of players derive plenty of pleasure out of completing their games and earning Platinum pots, showcasing their fandom for particular releases.
In the early days, developers had very little experience with the system, and the gongs could include some outrageous requirements. We specifically remember Resistance 2 on the PS3, which required you to get 10,000 kills in online competitive modes – a Trophy which just 0.6% of owners would bother to unlock in the end.
More recently, Trophies have got a lot better, respecting the time of players while still providing plenty to do. But Hogwarts Legacy , the open world Harry Potter game from Avalanche, throws out all recent learning for one of the most irritating Platinums from a major mainstream game in quite some time. It’s not that the Trophies are difficult per se, they’re just thoughtlessly designed.
For starters, you’ll need to find every collectible in the game – an outrageous 603 items, to be clear. While a lot of these are relatively simple to locate, and your map includes plenty of checklists, it’s a ridiculous number – and to add insult to injury, the Trophy is a bit buggy, meaning it’s possible to end your campaign missing one or two items.
Games like Days Gone have allowed you to settle for 75 per cent of the collectibles when the numbers are this large, and we think the same should have applied here. The release also requires you to interact with all of its open world bloat: there are a mind-blowing 95 Merlin Trials to complete, but they all subscribe to the same four or five solutions.
And then there’s the real kicker: the game forces you to play through the first five or six hours of the campaign with each individual house, repeating mostly the same quests four different times. Again, none of this is difficult, but its tiresome and tedious – the kind of Trophy design we figured was far behind us.
Considering the audience for Hogwarts Legacy, we think a more straightforward, achievable Platinum Trophy would have been appreciated here. As it happens, Avalanche has fallen into some pretty avoidable pitfalls. If you’re still eager to unlock it, you can refer to our Trophy guide as part of our Hogwarts Legacy guide . But let’s hope a hypothetical sequel is a little more forgiving of the player’s time.
Comments ( 107 )
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The “get to the map chamber with each house trophy” makes sense. The quest right before the map chamber is unique for each house and each having a different dungeon and characters attached.
I'm just happy with the main story and a few side quests.
If anyone has enough free time to collect all of those collectables, then that's a platinum trophy we'll earned.
I did every Merlin Trial and I don't wanna talk about it.
I don't know, I don't do it often but I find a good collectibles mop-up weirdly relaxing. Stick some music or a podcast on if you get tired of the game's soundtrack and just wander about, no stress. Maybe I'm just odd.
“Considering the audience for Hogwarts”
I would say that makes them more likely to play the game 4x, not less. HP fans be like that.
Jak & Daxter required you to get every collectible for the plat. I know, took me about 13 years, and it’s my only plat. Don’t know if there were 603, there were only 7 flies, but the power cells were everywhere.
Edit: Only 101 power cells, needed 100 for the extra ending, but 2,000 precursor orbs, TWO THOUSAND, for the plat. 603, pshaw
This is why I don’t care about collecting trophies. I usually consider myself completely finished with a game if I make it to 66% of them.
I was going to platinum it, but seeing how long it would take to replay the game with the other houses, I gave up
The trophies for playing the different houses are annoying. There just wasn't enough differences between playing as different houses. You get one different mission and all the uniforms are a different colour.
The trophies reflect the kind of game this was though. I enjoyed it but it had way too much content for the sake of it. Hogwarts and Hogsmeade are really well made, but the missions and side activities just wanted you to spend time in the generic wilderness instead.
I find most platinums simply too tedious to bother with, the challenge lies in my own boredom.
Trophies should extend the life of a game and make you appreciate it more when otherwise you would just beat it and drop it. Games like this and The Quarry are just ruined if you go for the platinum.
I was looking forward to getting the platinum for this, but after seeing what that entails, I can't be bothered. Doesn't help that I don't enjoy the game enough to dedicate that kind of commitment to it. Once I finish all the side missions, I'm out.
Haven't gotten round to HL yet. Can't be as bad as Dying Light 2 collectibles can it. DL2 has the most boring trophies ever, like literally running through s**t on the ground with dull brown colors everywhere day and night
When the game is this challenging or requires to play the game more than once, i just skip the platinum. I liked GOW Ragnarök a lot becuase it required to play just the way i play that means fulfill all the quests and findings and i didn't even had to look for a guidance.
Lol I've played many JRPGs that sometimes require multiple playthroughs for the Platinum. Going to the map chamber as the 4 houses is definitely one of the easier, less tedious trophies out there. It's very early in, and you can get there in a few hours skipping scenes and side content
That said, I couldn't bother getting the platinum trophy. The map bloat was part of the problem. But like with Xenoblade 3 last year, I didn't enjoy the main story as much as I wanted so in turn I lost motivation to do every side quest and hunt down every collectible
I....I...got the killing machine trophy...in Resistance 2...... hides
I got the platinum this morning. I didn’t think it was THAT bad really but I did read a guide before I started.
Using ancient magic on all enemies can’t be tracked in-game but I made a point of using it on every enemy I encountered as I played.
The first part of the game can be done in under 2 hours if you skip all cutscenes and dialogue. I actually enjoyed seeing the different Common rooms for each house and there’s a slightly different quest you have to complete for each house early in the game, which was nice to see (I probably wouldn’t have bothered if it wasn’t tied to a trophy).
I did have a few collectible scares towards the end of my 100% playthrough. I missed a few of the Butterfly collectibles (which don’t appear in the collectibles list for each area for some reason) and I thought my revelio pages had glitched because I was using the collectibles guide on the PS5 and it showed I had collected them all but my field guide showed 149/150. Luckily I found a guide online and there was a revelio page near the Quidditch Pitch that I was missing.
Overall not too bad - I’ve definitely had worse platinum experiences in the past. I managed to get the platinum in under 55 hours - no way near as time consuming as the recent Assassins Creed games thank god.
This is a weirdly timed article considering the game's been out for over a month now.
In any case, the trophy list/guides paint it the exact same as pretty much any other open world completion in recent memory. So this just reads as someone who rarely goes for completion in these games seeing the typical reality of it, rather than someone finding a game that is outstandingly tedious or something.
I prefer platinums that represent a reasonably complete single playthrough of the game. Getting the platinum at the end of that feels like the cap on the experience. Consider the requirements for Persona 5 Royal vs the original release in terms of obtaining all the trophies.
Ok, 4 different houses with slightly different story, ok.
...but SAME story in 3 difficulties??? Some games are solid pain in the ass even on Easy, but forcing players for same story three times only because of some difficulty settings THAT is the real punishment!!!
This game ended up giving me the same burnout I feel icon chasing nearly Every modern day open world game. So much of the design of HL including the UI, and loot system are directly copied from the repetitive AC open world Ubisoft bloat.
Completely agree with Sammy here. The challenges and rewards in game don't even require half of the total side content they plastered all over the map. It feels like had they included the rest merely to fill out the generic icon cluttered map.
It was when I was at what the game calls 89% completed in terms of challenges and quests, and yet the trophy counter was a little over half complete, that I realized this was just a trophy list existing as a macrocosm of the padded out bloat that is evident in the core game. Half of the "quests" in the main story of the game are merely go to an npc or classroom to watch a cutscene,... Not engage in any crafted class activities, no..... watch a cut scene and that's your one experience in doing a class at hogwarts. Which is just a baffling missed opportunity for immersion that would have capitalists on the school's foundational design. The open world fatigue inducing monotony and fetch quest side content feels like it was there to compensate for the mediocre main story design which is actually really really short if you take out those cut scene viewing sessions called quests.
The game starts out OK, and the design of hogwarts and hogsmeade are stellar, but it's absurd to be so blinded not to see its faults and the other aspects the mat were fairly "phoned in" , Merely because you like Potter verse cheese.
After reading this I just may go back and try to get the plat. I have already done the map room twice (Ravenclaw and Slytherin) so that's half done. I always get distracted by the collectibles during any playthrough of any game so most of that is already done too.
Great timing on this article too by the way. Most people would be done playing through this game and may be thinking about a platinum trophy push. I rushed the ending and the trophy hunt because I had Like a Dragon: Ishin on deck and could not wait to start that, but this article may have convinced me to fire up Hogwarts again this weekend.
@JohntheRaptor No, trophies should show how much you explored whole game in single walkthrough, not how many times you played it round and round.
@Ralizah This is exactly how I feel. The Persona 5 Royal trophy list is still a 100+ hour commitment but there's lots of wiggle room compared to the original which was almost two complete playthroughs and you needed to absolutely nail the second one to finish all social links.
I don't really get people complaining about difficult trophies. Nobody is entitled to any trophies, developers should be able to make trophy lists however they want. I didn't platinum this game, too tedious, but that's fine, I finished the game, got the trophies I wanted and then left.
The best trophies are those that, whilst some may be difficult, get you to fully explore the games systems and lore, not just waste your time. Sometimes you miss things on a normal playthrough, and trophies should try to cover those gaps and/or push you towards mastery of a system. I don’t bother platinum-ing anything that looks wasteful.
Update: if anyone is missing Conjurations, apparently the butterfly chests don't count on the total collection chests listed on your map completion, so you must find 14 of the butterfly chests to finish off your Conjurations. Also, there are at least 8 field guide pages that you don't need for the collectors trophy there are probably more though, it seems like the braziers and the flying ones might not count.
I absolutely hate the trophies for this game. I am missing one stupid enemy type that I haven't used ancient magic on, I'm missing 3 collectables which I know which area of Hogwarts thay are but I'm going to have to watch videos to figure out exactly where, and I can't figure out how to get the last little bit of xp to hit level 40.
If I hadn't put so much effort/time into the game I wouldn't bother, and honestly this is making me hate the game overall too.
@KundaliniRising333
I am not going to say you are wrong about any of this as it is true what you say about Ubisoft's "bloat", and we give Ubi so much $h*t about this while every other game that is not Ubisoft gets a pass.
Personally, and I'm not ashamed to admit it... I love the Ubisoft Bloat, especially in Ubisoft games. The mindless tracking of dots on a map, the small hit of dopamine every time you complete a task, the bigger hit when the trophy finally pops after you've finally collected every single GEEGAW in the game. Chefs kiss from me. Also, I don't think I'm the only one that enjoys this.
@johncalmc P5R is one of the few Atlus JRPGs I've played on PS that doesn't have an infuriating, or at least inconvenient, trophy list, and it's interesting, because they could have made the Platinum for that even more of a pain to collect than it was for the original, but they went the other way for this release. Very weird. I was hoping we'd get reasonable trophy lists for the recent P3P/P4G ports to PS4, but they left the P4G list the way it was and arguably made P3P the hardest of the Persona game to plat.
@grapetrap I don't argue that. I get caught up in it all the time so I hear ya on that. I do however notice my threshold point before the fatigue sets in has gotten lower.
I mean I got the Plat on AC Valhalla and I regard that as a very mediocre game and story in the series. However there is something mindless and comforting about open world exploration. I also got the Plat on hfw and that games bloat and side content was just as Monotonous, same story with ghost of tsushima (and that games insentives were lame cosmetic changes for much of its exploration just like hl).
I just feel like there are aspects of it that are so overused, and often times the worst parts of the formula are carried over, especially into sequels that just show how formulaic and corporatized the system is. Much like in modern movies, we see the same exact formula used over and over because they think that simplg doing the same thing over and over again will continue to produce the desired financial results. turning the medium into a formula rather than a craft. They will continue to ride that wagon until the wheels fall off rather than listen to feedback on shortcomings and innovate. It's a shame to see what it has ultimately done to gaming.
@darkswabber no it doesnt, you have to replay 4 lessons in the game 4 different times and play the first accio challenge over and over. Its stupid, its not challenging it just takes ages
Clearly they've never played the Trails games which have a trophy for opening all chests that are missable and Cold Steel I-III didn't even have a way to track how many you've opened. You also have to scan enemies that are exclusive to certain maps at certain times and are missable. HL has nothing on Legend of Heroes.
@johncalmc Persona 5 did not require 2 full play throughs, it's entirely possible to get everything except Satanael, complete the compendium (requires Satanael), and defeating the Twins.
Took me about 60 hours to platinum, the hardest was probably going around trying to use ancient magic on everything as there's no record of who you obliterated. The longest was getting all those 603 collectables. If I hear the word Revelio again...
Loved it, Collectibles are my jam. F the difficulty trophies in other games
It is a major pain, especially with all the bugs the game still has!
There's a reason only 0.7% of players have bothered with it!
I’ve even locked out of several legendary chests because my gear inventory was full when opening them. The chests still appear on my map, but when I visit them they are open, inaccessible, and still glowing when I cast Revelio. I’m 99% sure this is going to mean I’ll need an entire second playthrough.
It's a bit tedious, but as long as there's isn't online only trophy or difficulty trophy (playing in harder mode for example), I'm okay with this.
Wish didn't have to collect 100% of every collectible though, this reminded me of odin raven trophy in god of war ps4, man that's a chore for sure lol.
@KundaliniRising333
I have always seen the "bloated Ubisoft" game as exactly that, the summer blockbuster meant for cheap thrills and quick profit. For every Elden Ring, God of War, or Cup Head we need to get a few cheap and nasty open worlds to just bang around in. These modern AAAs are not necessarily bad (some are) they are just samey and some people don't like that.
With this in mind, Hogwarts is very samey, but it's an interesting open world with lots of boxes to check off and an OK story to push it all forward. Perfect for a cold February (and now March) in Canada awaiting spring.
@JayCee-007
"Hogsmeade here I come" and "You're mine now Demiguise". Isn't this overly repetitive dialogue what killed Forespoken?...lol
Still working my way through these trophies. So far my trophy progress is 48%. Working through the Merlin Trials and side missions at the moment
@grapetrap don't forget "... seems like all roads lead to hogsmeade.." lmfao damn that got tiring to hear.
I've never understood the point of trophies. The only platinum I got is Astros Playroom because you get all trophies by basically just completing the game. I've never bothered looking at what trophies I need etc.
Five or six hours to get to each house trophy ? You can get there in about a hour by just sticking to the missions
And you can save once uve picked Ur house ,load up a auto save ( max of twice ) and pick another saving you doing the bit that gets you to hogwarts
I'll go for the platinum if i think its within my reach regarding my skill as a gamer. Some games have trophy requirements that demand a certain dexterity that i just dont have. Hogwarts is one i'll go for as i'm not bothered how long it takes and to be honest the trophy list is not that demanding. Elden ring took me the best part of the year to platinum mainly because we had an exceptionally good summer and most of my time was spent on the golf course with my mates but i'd be lying if i said i found that game easy to platinum. I have 6 platinums and i really enjoyed getting those and i feel that i got really good value from those games. I think there are games that have much worse trophy requirements than hogwarts such as valhallas as thats one i dont think i'll ever have the spare time for..kudos to those who can sit there that long 👍
Reminded me of the original Borderlands where you had to kill 15 enemies with all 4 class abilities
@Northern_munkey I found just getting all the collectables quite a pain, even with guides Hogwarts is a confusing maze
This is a weird complaint. Dont go for the platinum then ? Platinums like this r there for people who really like the game and gives them a strong sense of completion. If you have the sense that you dont want to do it and its annoying, then dont do it ? Its not needed to complete the game. This sounds like a you problem.
Complaining that you want things to be easier to get a trophy that has nothing to do with game completion is just such a whiney thing to do.
@JayCee-007 its pretty straight forward really as all the collectibles are pretty much grouped in the relevant areas..the actual hogwarts acadamy is a bit all over the place but i'm really enjoying exploring it..
@grapetrap I would wait until it's patched at least one more time. I still have two bugs that are stopping me from earning the collectors trophy. I have used multiple guides to try and figure out what I'm missing and even though I follow them exactly, I show I'm missing 2 pages in the bell tower. Im also missing two of the conjurations in the exploration section that won't show up for me no matter what.
@Gelly it is a bit odd i'll agree. Some games have incredibly hard trophys to get to trigger that platinum and there are some that are just plain stupidly difficult. If this was about those i'd be inclined to agree but to choose a game that just takes a while to complete is a bit daft.
You can get to the map room in under 90 minutes if you skip cutscenes and speed run the dialogue... 5 to 6 hours is nonsense.
@Americansamurai1 The 5 to 6 hours mentioned here is bull... can easily be done in around 90 minutes.
The platinum for this is stupidly easy and can be done in under 60hrs. I don’t know how anyone is having difficulty getting the ancient magic one. The game don’t have a lot of enemy type and you run into the same ones over, and over… Got that midway through the game.
The easiness of the trophy list make me wish I got it on PlayStation instead of PC.
@Americansamurai1 replay the game? You can start a new character amd play up until the sorting ceremony. Quit out and upload the save to the cloud. Make sure the console doesn't automatically sync saves with cloud and then proceed from that point to reach the map room with each house by downloading the save from that point t after finishing with one house. Takes hour and a half tops if you skip dialogue and only do essential stuff.
@AverageGamer yep. I clocked in at around that time as well. Most stuff gets picked up automatically as you explore and whatever is left to mop up doesn't really take that long. My map screen bugged out with the collectibles, but they were all counted in the collection anyway so there was really no issue. The "Reach Map Room with x" trophies were really the only annoyance, but understandable since each quest before Jackdaw's Tomb is different for each house and they probably wanted people to see all the game had to offer. Still, that took me about an hour and a half for each house while skipping all dialogue except for during the exclusive quests.
I took my time and still got the platinum in under 100 hours so it's not the worst. I think the most tedious platinum I ever achieved was Tales of Xillia 2. That one was a real pain in the arse but I had fun and that's what matters in the end I guess!
And here I was wishing there were more platinums that require 100%ing the game😝. Like the AC Valhalla list just makes my mouth water or the Yakuza series of course! Crash 4's another that's got dope list.
I feel offended, what a nasty trophy list, finding 600+ collectibles is just taking the packet, I won't be in a rush to buy this slog anytime soon if that is the case, there are RPGS that are shorter than that are have much more quality than this pointless padding, shameful
@JohntheRaptor I was put off the quarry with its 100+ different endings, no way, would I touch that either, not even for free on plus extra
You can just skip the prologue and only play from the ceremony by backing up your save to PS+ which means you only need to play roughly 2 hours to get to the map chamber quest with the other 3 houses. Meaning skipping all dialogue, cutscenes, and unnecessary side quests. I'm still on my collectible run and I'm almost done.
I got the platinum on Monday and can say getting to the map chamber on story and skipping everything only takes 1.5 hours each run, but the 100% collectibles can suck a big one, game should’ve made you get maybe 50% and call it a day. Felt like a Ubisoft game when talking about the platinum experience, but at least it was easy and took me 62 hours, so not too bad. I will say that you should give the game a break mid way through or risk burnout, I took a week off it and came back rejuvenated because I was burnt out on open world games.
@djlard You don't need to play the game on multiple difficulties to unlock the platinum. You just need to play through the first part of the game with each house but none of the trophies are locked to difficulty...
I agree with the fact that it's tedious, but I must clarify one thing- getting to the map chamber can take about 1.5 hours (or even less) if you rush it and play on story difficulty. I did it and it took me about 1 hour and 35 minutes with each house, not even close to 5-6 hours for each house.
It took me about 45 hours to plat this game, I guess it can take less since I just flew on the broom for fun for a few hours.
The 100 hours trophies in Trails of Cold Steel and Trails from Zero were a lot worse, I kept my console turned on for a few days straight (and at night) for this one as this was the only one I was missing by the time I got all others in like half that time.
I'll still tackle this platinum. I've done more for worse games.
I think its fair to ask you to find all collectables but the four house thing is dumb.
@Americansamurai1 Just to be fair, I’d say the 5 to 6 hours for each house is an exaggeration. I have the platinum myself, and after the admittedly tedious process of playing through the unskipable training mission leading up to the house selection, it only took me about 2 hours to reach each unique house mission and reach the map room.
@Beerheadgamer82 Wicked avatar pic BTWs.. you gotta get to HL. I'm not a fan at all and I've logged 45 hours with this game. I don't know why, but it has me wrapped up in it.
I find ALL platinum trophies to be a pain in the ass grind. It's probably why I don't have any, because I never care about trying to 100% games like that, it's just tedious.
According to powerpyx it’s 60-80 hours, 3/10 difficulty. Sorry @get2sammyb but that’s pretty normal by todays standards
@Darylb88 it was ment that other games with difficulty trophies are more frustrating than Hogwards with four different walkthrough trophy.
Some platinums are so bad that they leave a bitter taste in one's mouth. That's why I avoid them most of the time. I have a few (around 20 I think), but I regret most of them. The experiences would have been vastly better without them. So many games to play that offer more enjoyment than the few secrets you unlock while going for the platinum.
One exception would be the Valkyries in God of War (2018). They were such a pain in the butt to beat, but incredibly satisfying. Odin's ravens... not so much.
@PlatinumKing it may not be difficult to get it, but it's certainly tedious, so "normal" or not, Sammy's point stands.
Or, you know, you could just turn Trophies and their notifications off and simply enjoy the game for what it is....
Too many people complain about "live service" games but are addicted themselves to the trophy "ping"
The problem a lot of games have now is that if you attempt to go for the Plat, by the time you have it, you are sick to death of the game and glad to see the back of it. Doesn't leave the best lasting impressions on you and you are more likely to simply forget about it.
Mortal Kombat 9 was the worst offender with the requirement of playing every character for 24 hours. Of course one could just let the console run a day for each character but that's practically like crypto mining but even more pointless.
I agree making us play through hours of multiple partial playthroughs is a bit tedious, especially with no no+
Also, can you seem to have misspelled arse.
Don't most plats tend to be? I still get flashbacks about my FFX one.😅
I did consider the plat for this but I never want to look at another Merlin trial again so count me out. The reward for finding collectibles and loot etc is just not worth it. What started off as a fantastic game (and I do still feel it is mostly excellent) has now become a bit of tedium. I burnt myself out with the collectibles and challenges I have completed and now just plan on ploughing through the remaining main quests. They could have reduced all that stuff by more than half and that would have been the sweet spot. I’d also possibly have considered replaying the opening as different houses if the other stuff wasn’t so tedious.
That's the problem when Platinums become a focus on earning straight away when the game comes out. It's only been a month since release. It's no more of a pain than Ghost of Tsushima's where both games encourage you to "clear the fog" to uncover the secrets and a like to earn the trophies.
The Folio Reveal pages were the most tedious and annoying for me to collect, with searching high and low in the Hogwarts castle to see which ones I missed for the 150 spamming Revelio every step I went let alone the rest of the world. I'd take Merlin Trials over the Revelio pages since they at least pop up on the map if you wander nearby and are easy to complete each.
The game does well with spelling out how many collectibles you currently earned and how many are possible for each section of the map if you zoom out all the way on the world map. With only the landing platforms and popping balloons being something I needed to look up for their precise locations.
I think people are just in a hurry. You could take your sweet time and do couple of playthroughs anytime you feel like. Plus there's no law to get the Plat at all cost. The game just came out, you could get the Plat in a few years time, it's still a Plat.
dont care one bit for trophies.
no point and 0 enjoyment 'exploring' generic areas for hours.
prefer to use that time to experience more games.
@JohntheRaptor I've actually Platinum The Quarry x2 and all achievements on Xbox x2.
@djlard Oh right yes I definitely prefer the hogwarts legacy style where you can plat on the easy mode if you wish
@Americansamurai1 it's around 2 hours per house not 6 so not as bad as they make it seem in this article
I found that majority of the side quests were MMO like fetch quests and it just felt outdated and boring. It doesn’t help either that the map is full of collectibles like your typical Ubisoft game. I don’t really care for trophies/achievements but I’m not surprised that the ones for this game are equally as tedious, annoying, and grindy
you can look at the plat trophy animation over and over again in the notification you get.
@ryanburnsred exactly
@huyi the fact that you won't even touch a video game due to its trophies... All I can say is yikes!
Thanks for the heads up on how long it'll take to earn the platinum!
At least there seem to be no difficulty related trophies.
As far as trophies goes I only read what Powerpyx has to say about it. I haven't played HL but the trophy list doesn't seem that bad. An rpg you can plat in less than 60 hours sounds fair to me.
Looking forward to platinuming Dead Space. It seems to be designed around the logic of multiple play throughs that develop your character’s stats and loadout as well as your own skill.
The only trophies I didn’t like was the complete all Merlin Trials and the find the map chamber with every house trophy.
Definitely. The amount of tedious open-world busywork crap they’ve put in the game is insane. In the process of trying to get the platinum, got to around 550 collectibles or so, only to find out one of the moths I need for the picture puzzles won’t spawn locking a field guide page I need for the collection out until they patch it. Good stuff.
It isn't that bad as long as you make sure to pick up things as you go and do the merlin trials as you pass them. That's all of the grind. And it's not the first 5 or 6 hours. It's 2 hours.
Trophies is something that you need to achieve. When games give you a trophy for "you've killed 1 enemy", "you've reloaded your gun for the first time", "you died" - it's just bad and what's the point?
Achievements (scores, leaderboards) is something that was created to brag about. "yeah I've got a platinum in this game". If trophies are hard it's okay. Article complains: "wow you need to get every collectible" but that's exactly what I, my friends and other gamers were doing back on ps1. Getting lvl 100 in ff8 on the first island? we were grinding this stuff. We were speedrunning resident evil games to get costumes or weapons. And now people want a trophy for dying in a game? What an achievement
@ItsBritneyB_tch yea bugged collectible what i'm worried about & heard about it. if not thankfully, set up all 4 house characters during launch & try try again.
@Winter2k23 Enemies hit by ancient magic, eventually turned up in one of the arenas.
@naruball did you even read the article?
@DiggleDog What i liked about 2nd Dead space!
@naruball “ Hogwarts Legacy, the open world Harry Potter game from Avalanche, throws out all recent learning for one of the most irritating Platinums from a major mainstream game in quite some time”
Sorry but that’s just not true. I can name a bunch of mainstream games from last few years that are harder / more frustrating than this
I got the platinum on Friday night and I will say the collecting everything to complete all collections was a bit tough by the end but it felt very rewarding once it was over. Starting the game over 3 times is annoying given the tedious nature of learning the same spells over and over then running back and forth between the same places but as stated earlier it only takes about 2 hours for each house
@PhantomMenace84
I worked on this over the weekend. I think this plat is at least going to burn me out on the game. Then I can slot it in my collection and move on. Just the Merlin trials...SMH
@PlatinumKing I most certainly did. Did you?
@PlatinumKing yes, hence the "one of the most" part. Or did you miss that part?
@grapetrap I just got the platinum. After jumping around and finishing a few other things, it finally gave me the trophy for collectors edition even though it said I was missing stuff. Then it was just the grind of getting the other three houses to the map room. The grind really did burn me out on this game. I probably won't be coming back to it again.
@saffeqwe couldn’t agree more. This article really does stink of “I wanted an easy platinum”
@rumple1980 Hogwarts is definitely getting purchased soon. A few new games coming soon first then grab HL on sale. HL seems like it would be a good Christmas December game. Always prefered something like Lord of the Rings but everything about Hogwarts video game looks a genuine fun time and I'm really looking forward to it
@PhantomMenace84
Congrats on the Platinum. Did you get the new trophy animation when it popped?
@grapetrap Thanks! It did do the new animation, not a huge deal but it does add a bit of flare to getting the plat. Hopefully it goes more quickly/smoothly for you.
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